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Game: BARRY'S PRISON RUN! (OBBY)

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orialdev

orialdev

offline

Features

Skip all stages and win automatically

Tags

Obby BARRYS PRISON RUN

Script Code

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")

local SaveDataEvent = ReplicatedStorage:WaitForChild("RemoteEventsFolder"):WaitForChild("SavaDataEvent")
local StageChangeEvent = ReplicatedStorage:WaitForChild("RemoteEventsFolder"):WaitForChild("StageChange")

local maxStage = 24

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")

for stage = 1, maxStage do
    StageChangeEvent:FireServer(stage)
    SaveDataEvent:FireServer()
    
    if stage == maxStage then
        local winnersHelicopterFolder = Workspace:WaitForChild("LocalObjects"):WaitForChild("WinnersHelicopter")
        local goPart = winnersHelicopterFolder:WaitForChild("go")
        hrp.CFrame = goPart.CFrame + Vector3.new(0, 3, 0)
        if typeof(firetouchinterest) == "function" then
            firetouchinterest(hrp, goPart, 0)
            task.wait(0.1)
            firetouchinterest(hrp, goPart, 1)
        end
    end

    task.wait(0.01)
end

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