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Auto Guns and Ghost Doors

Auto Guns and Ghost Doors

ScriptBlox
Verified Free

Game: Prison Life

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3 Likes
0 Dislikes
Tomato

Tomato

offline

Features

The Only Auto Guns working on prison life right now bypassing anticheat. Ghost doors makes all doors transparent and noclipped.

Tags

bypass working prison life guns

Script Code

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character, RootPart

local AlreadyFound = {}
local function FindGunSpawner(GunName)
    if AlreadyFound[GunName] ~= nil then
        return AlreadyFound[GunName], true
    end
	for i,v in pairs(workspace:GetChildren()) do
		if v.Name == "TouchGiver" then
			if v:GetAttribute("ToolName") == GunName then
                AlreadyFound[GunName] = v.TouchGiver
				return v.TouchGiver, false
			end
		end
	end
end

local function GetTool(ToolName)
    return LocalPlayer:FindFirstChild("Backpack") and LocalPlayer.Backpack:FindFirstChild(ToolName) or LocalPlayer.Character and LocalPlayer.Character:FindFirstChild(ToolName)
end


local function GetGun(GunName)
    local Giver, Found = FindGunSpawner(GunName)
    if not Found then
        local CloneGiver = Giver:Clone()
        CloneGiver.Parent = Giver.Parent
        Giver.Parent = workspace.Folder
        Giver.CanCollide = false
        Giver.Transparency = 1
    end
    repeat task.wait()
        Giver.CFrame = RootPart.CFrame * CFrame.new(math.random(-2, 2),0,0)
    until GetTool(GunName)
end

local function DoorsHandler()
    local Doors = workspace:FindFirstChild("Doors")
    for i,v in pairs(Doors:GetDescendants()) do
        if v:IsA("BasePart") then
            v.CanCollide = false
            v.Transparency = 0.6
        end
    end
    local CellDoors = workspace:FindFirstChild("CellDoors")
    for i,v in pairs(CellDoors:GetDescendants()) do
        if v:IsA("BasePart") then
            v.CanCollide = false
            v.Transparency = 0.6
        end
    end
end

local Gun1 = "AK-47"
local Gun2 = "Remington 870"

RunService.Heartbeat:Connect(function()
    Character = LocalPlayer.Character
    RootPart = Character.HumanoidRootPart
    Humanoid = Character.Humanoid
    Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
    if not GetTool(Gun1) then
        GetGun(Gun1)
    end
    if not GetTool(Gun2) then
        GetGun(Gun2)
    end
    DoorsHandler()
end)

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