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Click to Kill Undetected Beta
ScriptBlox
Verified
Free
Game: Prison Life
442
Views
1
Likes
0
Dislikes
Tomato
offline
Features
Click on a player with your mouse and my script will kill them.
prison life, kill, hub, farm, undetected
Tags
Script Code
local Speed = 30 -- 30 is Undetected
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local Camera = workspace.Camera
local meleeEvent = ReplicatedStorage:WaitForChild("meleeEvent")
local Character, RootPart, ClonePart, Humanoid
local function UpdateVars()
Character = LocalPlayer.Character or (LocalPlayer.CharacterAdded:wait() and LocalPlayer.Character)
if not Character:FindFirstChild("RRootPart") then
RootPart = Character:WaitForChild("HumanoidRootPart")
Humanoid = Character:WaitForChild("Humanoid")
ClonePart = RootPart:Clone()
ClonePart.Parent = Character
RootPart.Name = "RRootPart"
RootPart.RootJoint.Enabled = false
RootPart.Transparency = 0
local Highlight = Instance.new("Highlight", RootPart)
end
end
UpdateVars()
getgenv().NoclipEnabled = false
RunService.Heartbeat:Connect(function()
Character.Head.CanCollide = not NoclipEnabled
Character.Torso.CanCollide = not NoclipEnabled
end)
local function Teleport(TargetCFrame, Speed)
UpdateVars()
local Distance = ((RootPart.Position - TargetCFrame.Position) * Vector3.new(1,0,1)).Magnitude
local TimeToComplete = Distance / Speed
local tweenInfo = TweenInfo.new(TimeToComplete, Enum.EasingStyle.Linear)
local properties = {CFrame = TargetCFrame, Velocity = Vector3.zero}
local tween = TweenService:Create(RootPart, tweenInfo, properties)
tween:Play()
tween.Completed:Wait()
end
local Armory = CFrame.new(830.3001098632812, 105.5, 2231.350341796875)
local CrimBase = CFrame.new(-912.1004028320312, 99.93274688720703, 2045.9093017578125)
local Nexus = CFrame.new(983.3499755859375, 104.69999694824219, 2315.14990234375)
getgenv().Killing = false
local function Kill(TargetCharacter)
UpdateVars()
getgenv().Killing = true
task.wait()
local TargetPlayer = Players:FindFirstChild(TargetCharacter.Name)
local TargetRoot = TargetCharacter.HumanoidRootPart
Teleport(ClonePart.CFrame * CFrame.new(0, -6.5, 0) * CFrame.Angles(math.rad(90),0,0), Speed * 3)
local Angle = CFrame.Angles(math.rad(90),0,0)
repeat task.wait()
local HiddenLocation
local TargetVel = TargetRoot.Velocity
if TargetVel.Y == 0 then
HiddenLocation = TargetRoot.CFrame * CFrame.new(0, -6.5, 0) * Angle
elseif TargetVel.Y <= -50 then
-- Do nothing because they are probably falling into void.
else
HiddenLocation = TargetRoot.CFrame * CFrame.new(0, -12, 0) * Angle
end
Teleport(HiddenLocation, Speed)
meleeEvent:FireServer(TargetPlayer)
until TargetCharacter:WaitForChild("Humanoid").Health == 0
getgenv().Killing = false
end
local function getClonePart()
return ClonePart
end
task.spawn(function(getClonePart)
while task.wait() do
if getgenv().Killing == false then
local ClonePart = getClonePart()
Teleport(ClonePart.CFrame * CFrame.new(0, -6.5, 0) * CFrame.Angles(math.rad(90),0,0), Speed)
end
end
end, getClonePart)
Mouse.Button1Down:Connect(function()
if getgenv().Killing == false then
local Target = Mouse.Target
local Character = Target:FindFirstAncestorWhichIsA("Model")
local Humanoid = Character:FindFirstChild("Humanoid")
if Humanoid and Target.Parent.Name ~= LocalPlayer.Name then
Kill(Character)
end
end
end)
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