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Realm q00pkdp x sad haxxor f3x admin

Realm q00pkdp x sad haxxor f3x admin

ScriptBlox
Universal Free

Game: Universal Script 📌

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q00pkdp_rblx

q00pkdp_rblx

offline

Features

Name tiktok q00pkdp_rblx

Tags

Sabersnew

Script Code

local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(";btools me")
    RequestCommand:InvokeServer(";fogcolor black")
	wait(0.4)
	RequestCommand:InvokeServer(";punish all")
	wait(0.1)
	local player = game.Players.LocalPlayer
	local char = player.Character
	local backpack = player.Backpack

	local function getf3x()
		for _, v in ipairs(backpack:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end
		for _, v in ipairs(char:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end

		return nil
	end
	local f3x = getf3x()
	if not f3x then
		warn("you dont have f3x skid")
	end
	local syncapi = f3x.SyncAPI
	local serverendpoint = syncapi.ServerEndpoint

	local function delete(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function deleteall()
		for _, v in ipairs(workspace:GetDescendants()) do
			if v:IsA("BasePart") or v:IsA("UnionOperation") then
				spawn(function()
					delete(v)
				end)
			end
		end
	end

	deleteall()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(";fogcolor black ;time")
	local player = game.Players.LocalPlayer
	local char = player.Character
	local backpack = player.Backpack

	local function getf3x()
		for _, v in ipairs(backpack:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end
		for _, v in ipairs(char:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end

		return nil
	end
	local f3x = getf3x()
	if not f3x then
		warn("you dont have f3x skid")
	end
	local syncapi = f3x.SyncAPI
	local serverendpoint = syncapi.ServerEndpoint

	local function resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmaterial(part,mate,trans)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Material"] = mate
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end
	local function transparency(part,trans)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = trans
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function color(part, color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmeshid(part, id)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..id
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function makemesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmeshsize(part, vectora)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = vectora
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmeshtexture(part, id)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] =	"rbxassetid://"..id
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function name(part, stringa)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringa
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function lock(part, boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function setcollision(part, booleana)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = booleana
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function setanchor(part, boolean)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function createdecal(part, side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end
	local function setdecal(part, asset, side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function makerealmbase()
		local position = CFrame.new(0, 5, 0)
		local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
		resize(base, Vector3.new(512, 16, 512), position)
		syncmaterial(base, Enum.Material.Concrete)
		color(base, Color3.new(0.513725, 0.513725, 0.513725))
		name(base, "loltroll")
		lock(base, true)

			local shrinepos = CFrame.new(41.0, 18.8, -25)
			local shrine = serverendpoint:InvokeServer("CreatePart", "Normal", shrinepos, workspace)
			
			makemesh(shrine)
			syncmeshsize(shrine, Vector3.new(2, 2, 2))
			syncmeshid(shrine, "119743630494256")
			syncmeshtexture(shrine, "111531168786197")
			lock(shrine, true)
			name(shrine, "adsgdjhwdghsaydtavtwydsafooooooooooooooooo")
			setcollision(shrine, false)

	local wallpos = CFrame.new(55.5, 19.0, -26)
	local wall = serverendpoint:InvokeServer("CreatePart", "Normal", wallpos, workspace)
	resize(wall, Vector3.new(21, 13, 0.1), wallpos)
	name(wall, "lol")
	lock(wall, true)
	createdecal(wall, Enum.NormalId.Back)
	setdecal(wall, "94832052445482", Enum.NormalId.Back)
	transparency(wall, 0)

		local spawnpos = CFrame.new(34.5, 8.0, -5)
		local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
		resize(spawna, Vector3.new(10, 10, 20), spawnpos)
		name(spawna, "SpawnLocation")
		lock(spawna, true)

		createdecal(spawna, Enum.NormalId.Top)
		setdecal(spawna, "114870035793989", Enum.NormalId.Top)
		transparency(spawna, 1)

			local shrinepos = CFrame.new(34.5, 53, -50.00)
			local shrine = serverendpoint:InvokeServer("CreatePart", "Normal", shrinepos, workspace)
			
			makemesh(shrine)
			syncmeshsize(shrine, Vector3.new(15, 15, 15))
			syncmeshid(shrine, "100726633129203")
			syncmeshtexture(shrine, "134958061521515")
			lock(shrine, true)
			name(shrine, "adsgdjhwdghsaydtavtwydsafooooooooooooooooo")
			setcollision(shrine, false)
			
		end

	local function sky()
		local position = CFrame.new(0, 5, 0)
		local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)

		makemesh(sky)
		syncmeshid(sky, "79621804968760")
		syncmeshtexture(sky, "98439564721280")
		syncmeshsize(sky, Vector3.new(99999, 99999, 99999))
		lock(sky, true)
		name(sky, "man")
		setcollision(sky, false)
	end





	local function unanchorall()
		for _, v in ipairs(workspace:GetDescendants()) do
			if v:IsA("BasePart") or v:IsA("UnionOperation") then
				spawn(function()
					setanchor(v, false)
				end)
			end
		end
	end

	local function realm()
		sky()
		makerealmbase()
	end

	realm()

	RequestCommand:InvokeServer(";res all")
	RequestCommand:InvokeServer(";r6 all")
	RequestCommand:InvokeServer(";time 10")
 	RequestCommand:InvokeServer(";char others q00pkdp")

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