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Red2Spooky F3X ultimate v2 private

Red2Spooky F3X ultimate v2 private

ScriptBlox
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Game: Universal Script 📌

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Red2Spooky

Red2Spooky

offline

Features

Lmao

Script Code

local mygui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local TextButton_9 = Instance.new("TextButton")
local TextButton_10 = Instance.new("TextButton")
local TextButton_11 = Instance.new("TextButton")
local TextButton_12 = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local TextButton_13 = Instance.new("TextButton")
local TextButton_14 = Instance.new("TextButton")
local TextButton_15 = Instance.new("TextButton")
local TextButton_16 = Instance.new("TextButton")
local TextButton_17 = Instance.new("TextButton")
local TextButton_18 = Instance.new("TextButton")
local TextButton_19 = Instance.new("TextButton")
local TextButton_20 = Instance.new("TextButton")
local TextButton_21 = Instance.new("TextButton")
local TextButton_22 = Instance.new("TextButton")
local TextButton_23 = Instance.new("TextButton")
local TextButton_24 = Instance.new("TextButton")
local TextButton_25 = Instance.new("TextButton")
local TextButton_26 = Instance.new("TextButton")
local TextButton_27 = Instance.new("TextButton")
local TextButton_28 = Instance.new("TextButton")
local TextButton_29 = Instance.new("TextButton")
local TextButton_30 = Instance.new("TextButton")
local TextButton_31 = Instance.new("TextButton")

--Properties:

mygui.Name = "Red2Spooky f3x Super Ultimate"
mygui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
mygui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
mygui.ResetOnSpawn = false

MainFrame.Name = "MainFrame"
MainFrame.Parent = mygui
MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0)
MainFrame.BorderSizePixel = 2
MainFrame.Position = UDim2.new(0.622710645, 0, 0.0665829182, 0)
MainFrame.Size = UDim2.new(0, 464, 0, 651)

TextLabel.Parent = MainFrame
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 434, 0, 47)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Red2Spooky F3x Ultimate"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 35.000

TextButton.Parent = MainFrame
TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton.BorderSizePixel = 1
TextButton.Position = UDim2.new(0, 0, 0.105990782, 0)
TextButton.Size = UDim2.new(0, 113, 0, 34)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "btools"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 14.000

TextButton_2.Parent = MainFrame
TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_2.BorderSizePixel = 1
TextButton_2.Position = UDim2.new(0.243534476, 0, 0.105990782, 0)
TextButton_2.Size = UDim2.new(0, 113, 0, 34)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "skybox"
TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.TextSize = 14.000

TextButton_3.Parent = MainFrame
TextButton_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_3.BorderSizePixel = 1
TextButton_3.Position = UDim2.new(0.487068951, 0, 0.105990782, 0)
TextButton_3.Size = UDim2.new(0, 113, 0, 34)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "decal"
TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.TextSize = 14.000

TextButton_4.Parent = MainFrame
TextButton_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_4.BorderSizePixel = 1
TextButton_4.Position = UDim2.new(0.730603456, 0, 0.105990782, 0)
TextButton_4.Size = UDim2.new(0, 113, 0, 34)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "skybox2"
TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.TextSize = 14.000

TextButton_5.Parent = MainFrame
TextButton_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_5.BorderSizePixel = 1
TextButton_5.Position = UDim2.new(0, 0, 0.15821813, 0)
TextButton_5.Size = UDim2.new(0, 113, 0, 34)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "decal2"
TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.TextSize = 14.000

TextButton_6.Parent = MainFrame
TextButton_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_6.BorderSizePixel = 1
TextButton_6.Position = UDim2.new(0.243534476, 0, 0.15821813, 0)
TextButton_6.Size = UDim2.new(0, 113, 0, 34)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "fire all"
TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.TextSize = 14.000

TextButton_7.Parent = MainFrame
TextButton_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_7.BorderSizePixel = 1
TextButton_7.Position = UDim2.new(0.487068951, 0, 0.15821813, 0)
TextButton_7.Size = UDim2.new(0, 113, 0, 34)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "become Red2spooky"
TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7.TextSize = 14.000

TextButton_8.Parent = MainFrame
TextButton_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_8.BorderSizePixel = 1
TextButton_8.Position = UDim2.new(0.730603456, 0, 0.15821813, 0)
TextButton_8.Size = UDim2.new(0, 113, 0, 34)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "billboard"
TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8.TextSize = 14.000

TextButton_9.Parent = MainFrame
TextButton_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_9.BorderSizePixel = 1
TextButton_9.Position = UDim2.new(0, 0, 0.210445464, 0)
TextButton_9.Size = UDim2.new(0, 113, 0, 34)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "realm"
TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9.TextSize = 14.000

TextButton_10.Parent = MainFrame
TextButton_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_10.BorderSizePixel = 1
TextButton_10.Position = UDim2.new(0.243534476, 0, 0.210445464, 0)
TextButton_10.Size = UDim2.new(0, 113, 0, 34)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "unanchor"
TextButton_10.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10.TextSize = 14.000

TextButton_11.Parent = MainFrame
TextButton_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_11.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_11.BorderSizePixel = 1
TextButton_11.Position = UDim2.new(0.487068951, 0, 0.210445464, 0)
TextButton_11.Size = UDim2.new(0, 113, 0, 34)
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "Avatar all"
TextButton_11.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_11.TextSize = 14.000

TextButton_12.Parent = MainFrame
TextButton_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_12.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_12.BorderSizePixel = 1
TextButton_12.Position = UDim2.new(0.730603456, 0, 0.210445464, 0)
TextButton_12.Size = UDim2.new(0, 113, 0, 34)
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "messange"
TextButton_12.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_12.TextSize = 14.000

TextLabel_2.Parent = MainFrame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_2.BorderSizePixel = 1
TextLabel_2.Position = UDim2.new(0.258620679, 0, 0.0629800335, 0)
TextLabel_2.Size = UDim2.new(0, 200, 0, 22)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "Script1"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 25.000

TextLabel_3.Parent = MainFrame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_3.BorderSizePixel = 1
TextLabel_3.Position = UDim2.new(0.019396551, 0, 0.274961591, 0)
TextLabel_3.Size = UDim2.new(0, 443, 0, 22)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "Script2"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 25.000

TextButton_13.Parent = MainFrame
TextButton_13.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_13.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_13.BorderSizePixel = 1
TextButton_13.Position = UDim2.new(0, 0, 0.32872504, 0)
TextButton_13.Size = UDim2.new(0, 113, 0, 34)
TextButton_13.Font = Enum.Font.SourceSans
TextButton_13.Text = "messange2"
TextButton_13.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_13.TextSize = 14.000

TextButton_14.Parent = MainFrame
TextButton_14.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_14.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_14.BorderSizePixel = 1
TextButton_14.Position = UDim2.new(0.243534476, 0, 0.32872504, 0)
TextButton_14.Size = UDim2.new(0, 113, 0, 34)
TextButton_14.Font = Enum.Font.SourceSans
TextButton_14.Text = "Become k00pkidd"
TextButton_14.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_14.TextSize = 14.000

TextButton_15.Parent = MainFrame
TextButton_15.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_15.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_15.BorderSizePixel = 1
TextButton_15.Position = UDim2.new(0.487068951, 0, 0.32872504, 0)
TextButton_15.Size = UDim2.new(0, 113, 0, 34)
TextButton_15.Font = Enum.Font.SourceSans
TextButton_15.Text = "billboard2"
TextButton_15.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_15.TextSize = 14.000

TextButton_16.Parent = MainFrame
TextButton_16.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_16.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_16.BorderSizePixel = 1
TextButton_16.Position = UDim2.new(0.730603456, 0, 0.32872504, 0)
TextButton_16.Size = UDim2.new(0, 113, 0, 34)
TextButton_16.Font = Enum.Font.SourceSans
TextButton_16.Text = "hint"
TextButton_16.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_16.TextSize = 14.000

TextButton_17.Parent = MainFrame
TextButton_17.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_17.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_17.BorderSizePixel = 1
TextButton_17.Position = UDim2.new(0, 0, 0.380952388, 0)
TextButton_17.Size = UDim2.new(0, 113, 0, 34)
TextButton_17.Font = Enum.Font.SourceSans
TextButton_17.Text = "hint2"
TextButton_17.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_17.TextSize = 14.000

TextButton_18.Parent = MainFrame
TextButton_18.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_18.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_18.BorderSizePixel = 1
TextButton_18.Position = UDim2.new(0.243534476, 0, 0.380952388, 0)
TextButton_18.Size = UDim2.new(0, 113, 0, 34)
TextButton_18.Font = Enum.Font.SourceSans
TextButton_18.Text = "alert"
TextButton_18.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_18.TextSize = 14.000

TextButton_19.Parent = MainFrame
TextButton_19.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_19.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_19.BorderSizePixel = 1
TextButton_19.Position = UDim2.new(0.487068951, 0, 0.380952388, 0)
TextButton_19.Size = UDim2.new(0, 113, 0, 34)
TextButton_19.Font = Enum.Font.SourceSans
TextButton_19.Text = "Allah"
TextButton_19.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_19.TextSize = 14.000

TextButton_20.Parent = MainFrame
TextButton_20.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_20.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_20.BorderSizePixel = 1
TextButton_20.Position = UDim2.new(0.730603456, 0, 0.380952388, 0)
TextButton_20.Size = UDim2.new(0, 113, 0, 34)
TextButton_20.Font = Enum.Font.SourceSans
TextButton_20.Text = "Theme"
TextButton_20.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_20.TextSize = 14.000

TextButton_21.Parent = MainFrame
TextButton_21.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_21.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_21.BorderSizePixel = 1
TextButton_21.Position = UDim2.new(0, 0, 0.433179736, 0)
TextButton_21.Size = UDim2.new(0, 113, 0, 34)
TextButton_21.Font = Enum.Font.SourceSans
TextButton_21.Text = "bring all"
TextButton_21.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_21.TextSize = 14.000

TextButton_22.Parent = MainFrame
TextButton_22.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_22.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_22.BorderSizePixel = 1
TextButton_22.Position = UDim2.new(0.243534476, 0, 0.433179736, 0)
TextButton_22.Size = UDim2.new(0, 113, 0, 34)
TextButton_22.Font = Enum.Font.SourceSans
TextButton_22.Text = "sword"
TextButton_22.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_22.TextSize = 14.000

TextButton_23.Parent = MainFrame
TextButton_23.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_23.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_23.BorderSizePixel = 1
TextButton_23.Position = UDim2.new(0.487068951, 0, 0.433179736, 0)
TextButton_23.Size = UDim2.new(0, 113, 0, 34)
TextButton_23.Font = Enum.Font.SourceSans
TextButton_23.Text = "disco"
TextButton_23.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_23.TextSize = 14.000

TextButton_24.Parent = MainFrame
TextButton_24.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_24.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_24.BorderSizePixel = 1
TextButton_24.Position = UDim2.new(0.730603456, 0, 0.433179736, 0)
TextButton_24.Size = UDim2.new(0, 113, 0, 34)
TextButton_24.Font = Enum.Font.SourceSans
TextButton_24.Text = "smoke"
TextButton_24.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_24.TextSize = 14.000

TextButton_25.Parent = MainFrame
TextButton_25.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_25.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_25.BorderSizePixel = 1
TextButton_25.Position = UDim2.new(0.243534476, 0, 0.485407054, 0)
TextButton_25.Size = UDim2.new(0, 113, 0, 34)
TextButton_25.Font = Enum.Font.SourceSans
TextButton_25.Text = "kill all"
TextButton_25.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_25.TextSize = 14.000

TextButton_26.Parent = MainFrame
TextButton_26.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_26.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_26.BorderSizePixel = 1
TextButton_26.Position = UDim2.new(0, 0, 0.485407054, 0)
TextButton_26.Size = UDim2.new(0, 113, 0, 34)
TextButton_26.Font = Enum.Font.SourceSans
TextButton_26.Text = "Explode all"
TextButton_26.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_26.TextSize = 14.000

TextButton_27.Parent = MainFrame
TextButton_27.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_27.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_27.BorderSizePixel = 1
TextButton_27.Position = UDim2.new(0.487068951, 0, 0.485407054, 0)
TextButton_27.Size = UDim2.new(0, 113, 0, 34)
TextButton_27.Font = Enum.Font.SourceSans
TextButton_27.Text = "last sahur"
TextButton_27.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_27.TextSize = 14.000

TextButton_28.Parent = MainFrame
TextButton_28.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_28.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_28.BorderSizePixel = 1
TextButton_28.Position = UDim2.new(0.730603456, 0, 0.485407054, 0)
TextButton_28.Size = UDim2.new(0, 113, 0, 34)
TextButton_28.Font = Enum.Font.SourceSans
TextButton_28.Text = "unrank all"
TextButton_28.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_28.TextSize = 14.000

TextButton_29.Parent = MainFrame
TextButton_29.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_29.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_29.BorderSizePixel = 1
TextButton_29.Position = UDim2.new(0.0732758641, 0, 0.56221199, 0)
TextButton_29.Size = UDim2.new(0, 113, 0, 34)
TextButton_29.Font = Enum.Font.SourceSans
TextButton_29.Text = "Spam team"
TextButton_29.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_29.TextSize = 14.000

TextButton_30.Parent = MainFrame
TextButton_30.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_30.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_30.BorderSizePixel = 1
TextButton_30.Position = UDim2.new(0.0732758641, 0, 0.660522282, 0)
TextButton_30.Size = UDim2.new(0, 113, 0, 34)
TextButton_30.Font = Enum.Font.SourceSans
TextButton_30.Text = "Theme2"
TextButton_30.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_30.TextSize = 14.000

TextButton_31.Parent = MainFrame
TextButton_31.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_31.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_31.BorderSizePixel = 1
TextButton_31.Position = UDim2.new(0, 0, 0.79416281, 0)
TextButton_31.Size = UDim2.new(0, 113, 0, 34)
TextButton_31.Font = Enum.Font.SourceSans
TextButton_31.Text = "body partz"
TextButton_31.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_31.TextSize = 14.000

--Script:

local function XQBURM_fake_script() -- MainFrame.LocalScript 
	local script = Instance.new('LocalScript', MainFrame)

	local UserInputService = game:GetService("UserInputService")
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	local function update(input)
		local delta = input.Position - dragStart
		gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end
coroutine.wrap(XQBURM_fake_script)()
local function OOTOQSU_fake_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";btools")
	end)
end
coroutine.wrap(OOTOQSU_fake_script)()
local function FIAAGF_fake_script() -- TextButton_2.LocalScript 
	local script = Instance.new('LocalScript', TextButton_2)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fogcolor black ;time 0")
		wait(0.1)
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(99999,99999,99999))
					SetLocked(v,true)
				end
			end
		end
		Sky("111077518811406")
	end)
end
coroutine.wrap(FIAAGF_fake_script)() 
local function GVMXPGZ_fake_script() -- TextButton_3.LocalScript 
	local script = Instance.new('LocalScript', TextButton_3)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
						}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
						}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("111077518811406")
	end)
end
coroutine.wrap(GVMXPGZ_fake_script)()
local function FWARLH_fake_script() -- TextButton_4.LocalScript 
	local script = Instance.new('LocalScript', TextButton_4)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fogcolor black ;time 14")
		wait(0.1)
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
						}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(99999,99999,99999))
					SetLocked(v,true)
				end
			end
		end
		Sky("97980772949121")
	end)
end
coroutine.wrap(FWARLH_fake_script)()
local function JYESL_fake_script() -- TextButton_5.LocalScript 
	local script = Instance.new('LocalScript', TextButton_5)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
						}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
						}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("97980772949121")
	end)
end
coroutine.wrap(JYESL_fake_script)()
local function fireall_fake_script() -- TextButton_6.LocalScript 
	local script = Instance.new('LocalScript', TextButton_6)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fire all")
	end)
end
coroutine.wrap(fireall_fake_script)()
local function becomered2spooky_fake_script() -- TextButton_7.LocalScript 
	local script = Instance.new('LocalScript', TextButton_7)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";char me Glue2Spooky")
	end)
end
coroutine.wrap(becomered2spooky_fake_script)()
local function billboard_fake_script() -- TextButton_8.LocalScript 
	local script = Instance.new('LocalScript', TextButton_8)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";titler me Red2Spooky")
	end)
end
coroutine.wrap(billboard_fake_script)()
local function NJWHJ_fake_script() -- TextButton_9.LocalScript 
	local script = Instance.new('LocalScript', TextButton_9)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";btools me")
		RequestCommand:InvokeServer(";fogcolor black")
		wait(0.4)
		RequestCommand:InvokeServer(";punish all")
		wait(0.1)
		local player = game.Players.LocalPlayer
		local char = player.Character
		local backpack = player.Backpack
	
		local function getf3x()
			for _, v in ipairs(backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
			for _, v in ipairs(char:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
	
			return nil
		end
		local f3x = getf3x()
		if not f3x then
			warn("you dont have f3x skid")
		end
		local syncapi = f3x.SyncAPI
		local serverendpoint = syncapi.ServerEndpoint
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function deleteall()
			for _, v in ipairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") or v:IsA("UnionOperation") then
					spawn(function()
						delete(v)
					end)
				end
			end
		end
	
		deleteall()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";fogcolor black ;time")
		local player = game.Players.LocalPlayer
		local char = player.Character
		local backpack = player.Backpack
	
		local function getf3x()
			for _, v in ipairs(backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
			for _, v in ipairs(char:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
	
			return nil
		end
		local f3x = getf3x()
		if not f3x then
			warn("you dont have f3x skid")
		end
		local syncapi = f3x.SyncAPI
		local serverendpoint = syncapi.ServerEndpoint
	
		local function resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmaterial(part,mate,trans)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Material"] = mate
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
		local function transparency(part,trans)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = trans
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function color(part, color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmeshid(part, id)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..id
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function makemesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmeshsize(part, vectora)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = vectora
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmeshtexture(part, id)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] =	"rbxassetid://"..id
						}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function name(part, stringa)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringa
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function lock(part, boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function setcollision(part, booleana)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = booleana
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function setanchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function createdecal(part, side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
		local function setdecal(part, asset, side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
						}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function makerealmbase()
			local position = CFrame.new(0, 5, 0)
			local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
			resize(base, Vector3.new(512, 16, 512), position)
			syncmaterial(base, Enum.Material.Concrete)
			color(base, Color3.new(0.513725, 0.513725, 0.513725))
			name(base, "loltroll")
			lock(base, true)
	
			local spawnpos = CFrame.new(34.5, 8.1, -26)
			local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
			resize(spawna, Vector3.new(20, 10, 20), spawnpos)
			name(spawna, "SpawnLocation")
			lock(spawna, true)
	
			createdecal(spawna, Enum.NormalId.Top)
			setdecal(spawna, "111077518811406", Enum.NormalId.Top) -- ganti decalnya pake decal lu
			transparency(spawna, 1)
	
			local pos = CFrame.new(74.143, 24, -25.232)
	
			local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
	
			transparency(rules, 0)
			setcollision(rules, false)
			createdecal(rules, Enum.NormalId.Left)
			setdecal(rules, "139613879275864", Enum.NormalId.Left)
			color(rules, Color3.new(1, 1, 1))
			resize(rules, Vector3.new(4, 23, 37), pos)
	
	
			local pos = CFrame.new(1.143, 24, -25.232)
	
			local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
	
			transparency(bad, 1)
			setcollision(bad, false)
			createdecal(bad, Enum.NormalId.Right)
			setdecal(bad, "97980772949121", Enum.NormalId.Right)
			resize(bad, Vector3.new(4, 23, 37), pos)
	
		end
	
		local function sky()
			local position = CFrame.new(0, 5, 0)
			local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
	
			makemesh(sky)
			syncmeshid(sky, "111891702759441")
			syncmeshtexture(sky, "111077518811406")
			syncmeshsize(sky, Vector3.new(99999, 99999, 99999))
			lock(sky, true)
			name(sky, "hackedlol")
			setcollision(sky, false)
		end
	
	
	
	
	
		local function unanchorall()
			for _, v in ipairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") or v:IsA("UnionOperation") then
					spawn(function()
						setanchor(v, false)
					end)
				end
			end
		end
	
		local function realm()
			sky()
			makerealmbase()
		end
	
		realm()
	
		RequestCommand:InvokeServer(";res all")
		wait(0.3)
		RequestCommand:InvokeServer(";r6 all")
		RequestCommand:InvokeServer(";time 14")
		wait(0.7)
		RequestCommand:InvokeServer(";music 127653283576622 ;volume inf  ;savemap ;pitch 1")
	
	end)
end
coroutine.wrap(NJWHJ_fake_script)()
local function IHRM_fake_script() -- TextButton_10.LocalScript 
	local script = Instance.new('LocalScript', TextButton_10)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
						}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Unanchor()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					SetAnchor(false,v)
				end)
			end
		end
		Unanchor()
	end)
end
coroutine.wrap(IHRM_fake_script)()
local function avatarall_fake_script() -- TextButton_11.LocalScript 
	local script = Instance.new('LocalScript', TextButton_11)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";char all Glue2Spooky")
	end)
end
coroutine.wrap(avatarall_fake_script)()
local function messange_fake_script() -- TextButton_12.LocalScript 
	local script = Instance.new('LocalScript', TextButton_12)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sm you think can escape from Red2Spooky ya allah...")
	end)
end
coroutine.wrap(messange_fake_script)()
local function messange2_fake_script() -- TextButton_13.LocalScript 
	local script = Instance.new('LocalScript', TextButton_13)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sm explode all in 10 second")
	end)
end
coroutine.wrap(messange2_fake_script)()
local function becomek00pkidd_fake_script() -- TextButton_14.LocalScript 
	local script = Instance.new('LocalScript', TextButton_14)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";char me all")
	end)
end
coroutine.wrap(becomek00pkidd_fake_script)()
local function billboard2_fake_script() -- TextButton_15.LocalScript 
	local script = Instance.new('LocalScript', TextButton_15)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";titler me Team Red2Spooky join today!")
	end)
end
coroutine.wrap(billboard2_fake_script)()
local function hint_fake_script() -- TextButton_16.LocalScript 
	local script = Instance.new('LocalScript', TextButton_16)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";h stop Skids i destroyed all")
	end)
end
coroutine.wrap(hint_fake_script)()
local function hint2_fake_script() -- TextButton_17.LocalScript 
	local script = Instance.new('LocalScript', TextButton_17)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";h HAHAHAHA!!..")
	end)
end
coroutine.wrap(hint2_fake_script)()
local function alert_fake_script() -- TextButton_18.LocalScript 
	local script = Instance.new('LocalScript', TextButton_18)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";alert all SKIBIDI skid LoL")
	end)
end
coroutine.wrap(alert_fake_script)()
local function IPPDLBQ_fake_script() -- TextButton_19.LocalScript 
	local script = Instance.new('LocalScript', TextButton_19)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 85390427326662 ;pitch 0.124 ;volume inf")
	end)
end
coroutine.wrap(IPPDLBQ_fake_script)()
local function STQOI_fake_script() -- TextButton_20.LocalScript 
	local script = Instance.new('LocalScript', TextButton_20)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 140009716850576 ;pitch 0.85 ;volume inf")
	end)
end
coroutine.wrap(STQOI_fake_script)()
local function bringall_fake_script() -- TextButton_21.LocalScript 
	local script = Instance.new('LocalScript', TextButton_21)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";bring all")
	end)
end
coroutine.wrap(bringall_fake_script)()
local function sword_fake_script() -- TextButton_22.LocalScript 
	local script = Instance.new('LocalScript', TextButton_22)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sword")
	end)
end
coroutine.wrap(sword_fake_script)()
local function disco_fake_script() -- TextButton_23.LocalScript 
	local script = Instance.new('LocalScript', TextButton_23)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";disco")
	end)
end
coroutine.wrap(disco_fake_script)()
local function smoke_fake_script() -- TextButton_24.LocalScript 
	local script = Instance.new('LocalScript', TextButton_24)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";smoke all")
	end)
end
coroutine.wrap(smoke_fake_script)()
local function killall_fake_script() -- TextButton_25.LocalScript 
	local script = Instance.new('LocalScript', TextButton_25)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kill all")
	end)
end
coroutine.wrap(killall_fake_script)()
local function explodeall_fake_script() -- TextButton_26.LocalScript 
	local script = Instance.new('LocalScript', TextButton_26)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";explode all")
	end)
end
coroutine.wrap(explodeall_fake_script)()
local function lastsahur_fake_script() -- TextButton_27.LocalScript 
	local script = Instance.new('LocalScript', TextButton_27)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		
		RequestCommand:InvokeServer(";music 130235435158600 ;pitch 1 ;volume inf")
	end)
end
coroutine.wrap(lastsahur_fake_script)()
local function unrankall_fake_script() -- TextButton_28.LocalScript 
	local script = Instance.new('LocalScript', TextButton_28)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";unrank all")
	end)
end
coroutine.wrap(unrankall_fake_script)()
local function EDTEJGQ_fake_script() -- TextButton_29.LocalScript 
	local script = Instance.new('LocalScript', TextButton_29)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";createteam red team Red2Spooky was here")
		RequestCommand:InvokeServer(";createteam blue team Red2Spooky")
		RequestCommand:InvokeServer(";createteam db Destroy by Red2Spooky")
		RequestCommand:InvokeServer(";createteam green hail Red2Spooky")
		RequestCommand:InvokeServer(";createteam dg Red2Spooky hate skid")
		RequestCommand:InvokeServer(";createteam pk hacked by Red2Spooky")
		RequestCommand:InvokeServer(";createteam p ez")
		RequestCommand:InvokeServer(";createteam y sigmahax")
		RequestCommand:InvokeServer(";createteam o prohax")
		RequestCommand:InvokeServer(";createteam Red2Spooky haxed this game")
		RequestCommand:InvokeServer(";createteam Red lol")
	end)
end
coroutine.wrap(EDTEJGQ_fake_script)()
local function theme2_fake_script() -- TextButton_30.LocalScript 
	local script = Instance.new('LocalScript', TextButton_30)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		
		RequestCommand:InvokeServer(";music 139488665764275 ;pitch 1 ;volume inf")
	end)
end
coroutine.wrap(Theme2_fake_script)()
local function BodyPartz_fake_script() -- TextButton_31.LocalScript 
	local script = Instance.new('LocalScript', TextButton_31)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		
		RequestCommand:InvokeServer(";music 127653283576622  ;pitch 1 ;volume inf")
	end)
end
coroutine.wrap(BodyPartz_fake_script)()

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