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Server Hopper Script

Server Hopper Script

ScriptBlox
Universal Free

Game: Universal Script 📌

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1 Dislikes
RubixScriptings

RubixScriptings

offline

Features

useful if too lazy to go to main menu > desending or you dont have server hop feature. [notes] this script looks like its made by ai. because i made it look like that.

Script Code

--[[
    Universal Server Hopper Script
    Finds and joins the newest/emptiest server available
]]

local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local Players = game:GetService("Players")

local PlaceId = game.PlaceId
local Player = Players.LocalPlayer

-- Function to get server list
local function getServers()
    local servers = {}
    local cursor = ""
    local success, result
    
    repeat
        local url = string.format(
            "https://games.roblox.com/v1/games/%s/servers/Public?sortOrder=Desc&limit=100&cursor=%s",
            PlaceId,
            cursor
        )
        
        success, result = pcall(function()
            return HttpService:JSONDecode(game:HttpGet(url))
        end)
        
        if success and result.data then
            for _, server in pairs(result.data) do
                table.insert(servers, server)
            end
            cursor = result.nextPageCursor or ""
        end
    until not success or cursor == ""
    
    return servers
end

-- Function to find best server (newest/emptiest)
local function findBestServer()
    print("🔍 Searching for servers...")
    
    local servers = getServers()
    
    if #servers == 0 then
        warn("❌ No servers found!")
        return nil
    end
    
    -- Sort by player count (ascending) to find emptiest
    table.sort(servers, function(a, b)
        return a.playing < b.playing
    end)
    
    -- Find a server that's not the current one
    local currentJobId = game.JobId
    
    for _, server in pairs(servers) do
        if server.id ~= currentJobId then
            print(string.format("✅ Found server: %d/%d players", server.playing, server.maxPlayers))
            return server.id
        end
    end
    
    return nil
end

-- Main teleport function
local function joinNewServer()
    print("🚀 Starting server hop...")
    
    local serverJobId = findBestServer()
    
    if serverJobId then
        print("📡 Teleporting to new server...")
        
        local success, errorMsg = pcall(function()
            TeleportService:TeleportToPlaceInstance(PlaceId, serverJobId, Player)
        end)
        
        if not success then
            warn("❌ Teleport failed:", errorMsg)
            -- Fallback: Try regular teleport
            print("🔄 Trying alternative method...")
            TeleportService:Teleport(PlaceId, Player)
        end
    else
        warn("❌ Could not find suitable server")
        print("🔄 Attempting random server teleport...")
        TeleportService:Teleport(PlaceId, Player)
    end
end

-- Execute
joinNewServer()

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